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Sanfall Interactive will not be expanding its team size after the success of Clair Obscur: Expedition 33 as the team is the "right size".
Speaking to Autmaton, Clair Obscur: Expedition 33 lead programmer and creative director Tom Guillermin was asked about future ...
Clair Obscur Expedition 33 studio Sandfall Interactive “is just the right size” to build a turn-based RPG, its lead ...
Expedition 33 studio Sandfall Interactive commented on its plans moving forward, revealing some interesting insights.
There are no plans to expand Sandfall Interactive despite the success of its debut game Clair Obscur: Expedition 33. That’s ...
Expedition 33 was a massive hit out of the gate. However, the developers feel the genre hasn't recovered its popularity yet.
Originality feels like it's in short supply, so it's a good thing the movie and game have taken off as well as they have.
Sandfall Interactive Chief Tech Officer and lead programmer on Clair Obscur: Expedition 33 Tom Guillermin speaking with ...
Sandfall Interactive developers might not be expanding their studio anytime soon, even after having a world sensation ...
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Game Rant on MSNClair Obscur: Expedition 33’s Sandfall Going from AA to AAA Would Be a Blessing and a Curse
Expedition 33 is a testament to the potential brilliance of AA-class games, and Sandfall is staunch in its AA-style of ...
Today we discuss AA game studios, an upcoming Marvel closed beta, and the strange case of a $150 Borderlands 4 bundle.
Clair Obscur: Expedition 33 wasn't quite made by "just 30" people, as is often repeated—both Sandfall and Kepler credit ...
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