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In this regular feature, we add the most interesting new mobile game soft launches for you to keep an eye on - or even try for yourself - as you look for learnings and inspiration that could inform ...
The Top 50 Mobille Game Makers of 2022, from developers through publishers, advertisers and everything inbetween.
A year can feel like a very short time in the world of mobile and to prove that point perfectly it’s time to celebrate 2023’s Top 50 Mobile Game Makers… Already! Nothing moves faster, attracts more ...
What a year it's been. That's a statement that could cut any number of ways but even restricting ourselves to the world of mobile games, the past 12 months have been the most significant of the past ...
Casual and casino games publisher Playtika has revised its direct-to-consumer revenue share target from 30% to 40%.
Unity is pinning hopes for revenue growth on the new AI-powered ads platform Vector after it helped deliver 15% sequential growth in the company’s ads business in Q2. The firm, which has engaged in ...
Revenue at South Korean publisher Netmarble declined by 8.2% year-over-year to $502.5 million in Q2 despite new game launches pushing up sales.
As we kick off Pocket Gamer Connects London 2025, we’ve crafted a brand new list to celebrate the UK’s creative games industry talent: The Top 50 UK Game Makers. The UK games industry has a long ...
The company hit $1M in ARR in under eight months, signalling strong early momentum. New titles Roll Masters and Merge Match: Bubble Puzzle, aim to grow its hybrid-casual portfolio. Funds will support ...
As the gacha genre gains a new top candidate in Zenless Zone Zero, there’s no better time to look back at the final month before its release and reflect on June’s biggest gacha earners - from good old ...
It was just earlier this year that NextBeat span-off from Supercell-owned Space Ape, headed up by co-founders Simon Hade, Olly Barnes, and Joe Adams. That move came after the Clash of Clans maker had ...
My.Games' card strategy game Castle Duels has surpassed 3.5 million installs and generated nearly $13m in lifetime revenue in its first year.